
Added simple software screen strobing for monitors with high update frequency(thanks to Added software gamepad deadzones control.Used in filesystem_stdio_xash experimental project. Added FileSystem API: internal filesystem is now exposed to custom DLLs.Added RoDir feature: possibility to use game data from read-only storage.Added world VBO renderer: faster BSP rendering.Android: Due to possible copyright issues, game is now inverted by Y axis.Android: fix possible hangs and crashes in retrieving external files path.Android: resolution changing improvements.

Android: tutorial code rewritten, APK is slightly lighter again.MainUI C++: fix font fallback, now will not crash with missing font and load bitmap font.MainUI C++: fix final credits rendering.MainUI C++: maps.lst is regenerated when new map is downloaded.MainUI C++: fixed incorrectly showed 9999 ms ping when server responds in next frame after quering.MainUI C++: fixed ConnectionWarning dialog, was broken in 0.19.1 release.Engine: game.cfg now renamed to gamesettings.cfg to not confuse old half-life libraries.Engine: fix possible UB with wrong touch_linear_look values.Engine: fix crash in touch code after changing game.Engine: Disabled PIC by default for x86 to reduce overhead.Engine: Possible RoDir glitches with mods and case-insensitivity.Set this cvar to 1, if you're experiencing visual glitches with VBO world renderer and dynamic lights. Engine: r_vbo_dlightmode is introduced.Now rcon and commands with quotes work correctly iOS: logs now printed to system log also.MainUI C++: add touch acceleration settings, now it is easy configurable.MainUI C++: cancel button in player introduce dialog.



Engine: new strobing implementation from For details, see PR #353.If you are a PC user, switch to New Engine, it is mostly stable and has important fixes for players and modding scene Changes Added: Old engine will be fully maintained and supported until new engine first stable releases. In contrast, "New Engine" is new code base based on latest upstream Xash3D release. This code base is now deprecated and will be referred as "Old Engine".
